stargze
4 months ago
Muchas gracias linda !! <3 tu sitio es precioso también, que bueno es encontrar más hispanohablantes acá en Neocities :))
yumekawahanachi
5 months ago
Hmmm, I mean I don't have a full know-how on tags but I think you need to make a html canvas element first and foremost, use javascript to have it import image files at specific coordinates on itself and then be able to export the canvas at its result state to png. That's the technical concept but that's about where I can help you ends because I've only ever used divs instead of canvases in DOM manipulation.
yumekawahanachi
5 months ago
Also you'll need to prepare different image parts for the color and everything, unless you wanna go the more manual way where you just code so it draws a rectangle on the canvas. You'll also need to make it possible to change the color by direct color select (if you're drawing the rectangles with code directly) or by hue changing (if using a premade part image).
yumekawahanachi
5 months ago
*I don't have a full know-how on canvas tags (I think canvas got removed because I put them in the html pointy brackets)
yumekawahanachi
5 months ago
I must add, u could try doing this with divs but it's a bit troublesome as you'll need a screenshotter script rather than a canvas grabber script, canvas is easier since it'll only capture and save the canvas' content only. For a screenshotter (for if you decide to use divs stacked on top one another like I usually do in my game code), you'll need to specify which coordinates and crop area size to capture.
soapbubbleseal
5 months ago
so glad you're safe, i hope things get better for everyone in mexico very soon ♡
¡Omg, MUCHAS GRACIAS! Adoré tú página de 'medialog' ♡ Pronto actualizaré mi sitio, sin dudas pondré tu botón ♡!!♡