Thank you for notify, I checked your article from bluesky feed, although I'm that weird fan who focus on characters than gameplay, but fully agree with the improvement of helirin control and levels creativity, in Kuru Kuru Kururin, speed control is rarely used expect post-game levels such like machine land.
The industrial fantasy also bring me memories when I used to obsessed with steampunk back 2014 or 2015 by Kururin Paradise, you can see Kururin series is my biggest part of my life even now :P
I just posted a second article, this time on kururin paradise! hope you enjoy!
Thank you for notify, I checked your article from bluesky feed, although I'm that weird fan who focus on characters than gameplay, but fully agree with the improvement of helirin control and levels creativity, in Kuru Kuru Kururin, speed control is rarely used expect post-game levels such like machine land.
The industrial fantasy also bring me memories when I used to obsessed with steampunk back 2014 or 2015 by Kururin Paradise, you can see Kururin series is my biggest part of my life even now :P